Overview Install Files 3 SecuritySummary This source did not publish a separate summary. Review SKILL.md before using the skill.
Angular UI Patterns
Core Principles
Never show stale UI - Loading states only when actually loading
Always surface errors - Users must know when something fails
Optimistic updates - Make the UI feel instant
Progressive disclosure - Use @defer to show content as available
Graceful degradation - Partial data is better than no data
Loading State Patterns
The Golden Rule
Show loading indicator ONLY when there's no data to display.
@Component({
template: `
@if (error()) {
<app-error-state [error]="error()" (retry)="load()" />
} @else if (loading() && !items().length) {
<app-skeleton-list />
} @else if (!items().length) {
<app-empty-state message="No items found" />
} @else {
<app-item-list [items]="items()" />
}
`,
})
export class ItemListComponent {
private store = inject(ItemStore);
items = this.store.items;
loading = this.store.loading;
error = this.store.error;
}
Loading State Decision Tree
Is there an error?
→ Yes: Show error state with retry option
→ No: Continue
Is it loading AND we have no data?
→ Yes: Show loading indicator (spinner/skeleton)
→ No: Continue
Do we have data?
→ Yes, with items: Show the data
→ Yes, but empty: Show empty state
→ No: Show loading (fallback)
Skeleton vs Spinner
Use Skeleton When Use Spinner When Known content shape Unknown content shape List/card layouts Modal actions Initial page load Button submissions Content placeholders Inline operations
Control Flow Patterns
@if/@else for Conditional Rendering
@if (user(); as user) {
<span>Welcome, {{ user.name }}</span>
} @else if (loading()) {
<app-spinner size="small" />
} @else {
<a routerLink="/login">Sign In</a>
}
@for with Track @for (item of items(); track item.id) {
<app-item-card [item]="item" (delete)="remove(item.id)" />
} @empty {
<app-empty-state
icon="inbox"
message="No items yet"
actionLabel="Create Item"
(action)="create()"
/>
}
@defer for Progressive Loading <!-- Critical content loads immediately -->
<app-header />
<app-hero-section />
<!-- Non-critical content deferred -->
@defer (on viewport) {
<app-comments [postId]="postId()" />
} @placeholder {
<div class="h-32 bg-gray-100 animate-pulse"></div>
} @loading (minimum 200ms) {
<app-spinner />
} @error {
<app-error-state message="Failed to load comments" />
}
Error Handling Patterns
Error Handling Hierarchy 1. Inline error (field-level) → Form validation errors
2. Toast notification → Recoverable errors, user can retry
3. Error banner → Page-level errors, data still partially usable
4. Full error screen → Unrecoverable, needs user action
Always Show Errors CRITICAL: Never swallow errors silently.
// CORRECT - Error always surfaced to user
@Component({...})
export class CreateItemComponent {
private store = inject(ItemStore);
private toast = inject(ToastService);
async create(data: CreateItemDto) {
try {
await this.store.create(data);
this.toast.success('Item created successfully');
this.router.navigate(['/items']);
} catch (error) {
console.error('createItem failed:', error);
this.toast.error('Failed to create item. Please try again.');
}
}
}
// WRONG - Error silently caught
async create(data: CreateItemDto) {
try {
await this.store.create(data);
} catch (error) {
console.error(error); // User sees nothing!
}
}
Error State Component Pattern @Component({
selector: "app-error-state",
standalone: true,
imports: [NgOptimizedImage],
template: `
<div class="error-state">
<img ngSrc="/assets/error-icon.svg" width="64" height="64" alt="" />
<h3>{{ title() }}</h3>
<p>{{ message() }}</p>
@if (retry.observed) {
<button (click)="retry.emit()" class="btn-primary">Try Again</button>
}
</div>
`,
})
export class ErrorStateComponent {
title = input("Something went wrong");
message = input("An unexpected error occurred");
retry = output<void>();
}
Button State Patterns
Button Loading State <button
(click)="handleSubmit()"
[disabled]="isSubmitting() || !form.valid"
class="btn-primary"
>
@if (isSubmitting()) {
<app-spinner size="small" class="mr-2" />
Saving... } @else { Save Changes }
</button>
Disable During Operations CRITICAL: Always disable triggers during async operations.
// CORRECT - Button disabled while loading
@Component({
template: `
<button
[disabled]="saving()"
(click)="save()"
>
@if (saving()) {
<app-spinner size="sm" /> Saving...
} @else {
Save
}
</button>
`
})
export class SaveButtonComponent {
saving = signal(false);
async save() {
this.saving.set(true);
try {
await this.service.save();
} finally {
this.saving.set(false);
}
}
}
// WRONG - User can click multiple times
<button (click)="save()">
{{ saving() ? 'Saving...' : 'Save' }}
</button>
Empty States
Empty State Requirements Every list/collection MUST have an empty state:
@for (item of items(); track item.id) {
<app-item-card [item]="item" />
} @empty {
<app-empty-state
icon="folder-open"
title="No items yet"
description="Create your first item to get started"
actionLabel="Create Item"
(action)="openCreateDialog()"
/>
}
Contextual Empty States @Component({
selector: "app-empty-state",
template: `
<div class="empty-state">
<span class="icon" [class]="icon()"></span>
<h3>{{ title() }}</h3>
<p>{{ description() }}</p>
@if (actionLabel()) {
<button (click)="action.emit()" class="btn-primary">
{{ actionLabel() }}
</button>
}
</div>
`,
})
export class EmptyStateComponent {
icon = input("inbox");
title = input.required<string>();
description = input("");
actionLabel = input<string | null>(null);
action = output<void>();
}
Form Patterns
Form with Loading and Validation @Component({
template: `
<form [formGroup]="form" (ngSubmit)="onSubmit()">
<div class="form-field">
<label for="name">Name</label>
<input
id="name"
formControlName="name"
[class.error]="isFieldInvalid('name')"
/>
@if (isFieldInvalid("name")) {
<span class="error-text">
{{ getFieldError("name") }}
</span>
}
</div>
<div class="form-field">
<label for="email">Email</label>
<input id="email" type="email" formControlName="email" />
@if (isFieldInvalid("email")) {
<span class="error-text">
{{ getFieldError("email") }}
</span>
}
</div>
<button type="submit" [disabled]="form.invalid || submitting()">
@if (submitting()) {
<app-spinner size="sm" /> Submitting...
} @else {
Submit
}
</button>
</form>
`,
})
export class UserFormComponent {
private fb = inject(FormBuilder);
submitting = signal(false);
form = this.fb.group({
name: ["", [Validators.required, Validators.minLength(2)]],
email: ["", [Validators.required, Validators.email]],
});
isFieldInvalid(field: string): boolean {
const control = this.form.get(field);
return control ? control.invalid && control.touched : false;
}
getFieldError(field: string): string {
const control = this.form.get(field);
if (control?.hasError("required")) return "This field is required";
if (control?.hasError("email")) return "Invalid email format";
if (control?.hasError("minlength")) return "Too short";
return "";
}
async onSubmit() {
if (this.form.invalid) return;
this.submitting.set(true);
try {
await this.service.submit(this.form.value);
this.toast.success("Submitted successfully");
} catch {
this.toast.error("Submission failed");
} finally {
this.submitting.set(false);
}
}
}
Dialog/Modal Patterns
Confirmation Dialog // dialog.service.ts
@Injectable({ providedIn: 'root' })
export class DialogService {
private dialog = inject(Dialog); // CDK Dialog or custom
async confirm(options: {
title: string;
message: string;
confirmText?: string;
cancelText?: string;
}): Promise<boolean> {
const dialogRef = this.dialog.open(ConfirmDialogComponent, {
data: options,
});
return await firstValueFrom(dialogRef.closed) ?? false;
}
}
// Usage
async deleteItem(item: Item) {
const confirmed = await this.dialog.confirm({
title: 'Delete Item',
message: `Are you sure you want to delete "${item.name}"?`,
confirmText: 'Delete',
});
if (confirmed) {
await this.store.delete(item.id);
}
}
Anti-Patterns
Loading States // WRONG - Spinner when data exists (causes flash on refetch)
@if (loading()) {
<app-spinner />
}
// CORRECT - Only show loading without data
@if (loading() && !items().length) {
<app-spinner />
}
Error Handling // WRONG - Error swallowed
try {
await this.service.save();
} catch (e) {
console.log(e); // User has no idea!
}
// CORRECT - Error surfaced
try {
await this.service.save();
} catch (e) {
console.error("Save failed:", e);
this.toast.error("Failed to save. Please try again.");
}
Button States <!-- WRONG - Button not disabled during submission -->
<button (click)="submit()">Submit</button>
<!-- CORRECT - Disabled and shows loading -->
<button (click)="submit()" [disabled]="loading()">
@if (loading()) {
<app-spinner size="sm" />
} Submit
</button>
UI State Checklist Before completing any UI component:
UI States
Data & Mutations
Accessibility
Integration with Other Skills
angular-state-management : Use Signal stores for state
angular : Apply modern patterns (Signals, @defer)
testing-patterns : Test all UI states
When to Use This skill is applicable to execute the workflow or actions described in the overview.
Limitations
Use this skill only when the task clearly matches the scope described above.
Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.